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The Nerdy Teacher LLC

Nicholas Provenzano
Twitter: @TheNerdyTeacher
Instagram: @TheNerdyTeacher

The Nerdy Teacher LLC is an educational consulting business focused on supporting school districts, educational conferences, and EdTech businesses. The Nerdy Teacher LLC is run by Nicholas Provenzano. Nicholas Provenzano is the Makerspace Director at University Liggett School. He is also an author, international speaker, consultant, and Provenzano Family Jarts Champion. He shares his thoughts on current educational issues on TheNerdyTeacher.com. He has been featured on CNN, Education Week, and other media outlets. He has been awarded the Technology Teacher of the Year by MACUL and ISTE. Nicholas is a Google Certified Innovator, Microsoft Minecraft Mentor, ASCD Emerging Leader, Raspberry Pi Certified Educator, Adobe Education Leader, a Sphero Hero, and a TEDEd Innovative Educator. His best-selling books, Your Starter Guide to Makerspaces, The Maker Mentality, and Beyond The Poster Board are read by educators around the world. You can find him on Twitter and Instagram at @TheNerdyTeacher.

Nick has recently presented workshops on Coding and Makerspaces in Sauðárkrókur, Iceland. Here are some photos from his time there and check out the website.

Here is a news interview I did in Iceland. You can catch me at the 6:30 mark. 

I have had the pleasure of working with teachers from Singapore to Iceland and all across the country. One of the things that stands out to me is that it doesn't matter where you teach, educators are ready to learn and share to support learning of their colleagues and themselves. If you are looking to make a change in your school culture or kick off the conference with some positive energy, consider contacting me as we can make something amazing happen.

Here are just a few of the sessions I can present on at a conference. Many of these can be presented in workshop form as well. 


Project Based Learning: Empowering Student Learning - Remote learning has shown us that the traditional form of instruction that has the teacher stand and lecture is not conducive to all learning environments. This session will focus on the steps any educator can take to create a Project Based Learning environment in their classroom that can support students no matter where they are learning. From the traditional teacher designed projects to student created projects, this session will provide guidance and examples on how to help students get the most out of your class. Whether it is high tech or crafting, students will be able to create amazing projects that focus on demonstrating learning and not filling in bubbles.

3D Design with Tinkercad - This session will cover some of the basics of 3D design using the free web-based tool, Tinkercad. Teachers will need a laptop and some imagination as they take an idea and create a 3D model. This session will show teachers how to sign up for an account, create 3D objects, upload to a 3D  Community (Thingiverse), and brainstorm lessons that can incorporate 3D design.

20 Time: Creating a Genius Every Hour - Are you ready to take project based learning to the next level? 20 Time, AKA Genius Hour, is the program you are looking for to let your students explore the things they are most passionate. This session will guide teachers through the set up and implementation of Genius Hour. This session will also have examples of student work and collaboration time so teachers can leave the session ready to implement 20 Time in their class ASAP!

Makerspaces Across the Curriculum

More and more makerspaces are popping up in schools around the country and there is a huge need for teachers to learn how to use them to support the work they are doing in the classroom. This session will show teachers how a makerspace can be used across the curriculum to fully engage students in the assigned work and take the lesson planning to the next level.

Beyond The Poster Board

Project Based Learning is so much more than just having students take the information shared by the teacher and slapping it on a poster board with some glitter glue. There are actually many different types of PBL that teachers can use to engage students in the curriculum. Some are very teacher centered and others give students complete freedom to explore and learn on their terms. As we move away from traditional forms of assessment, it is important to have a strong understanding of how Project Based Learning can be used in the classroom.

Minecraft: Education Edition and Design Thinking

More and more colleges and businesses are telling schools that graduates are coming to them without basic problem solving skills. They are great at doing exactly what they are asked to do, but they cannot pivot or adapt as needed when the problems they face change. Using Minecraft: Education Edition, students can experience Design Thinking, a problem solving technique, that will prepare them for the wide variety of problems they will face in school and long after they leave the classroom.

Ready, Set, Make - This session will explore the value of Making in schools. Teachers will have an opportunity to explore many different aspects of a Makerspace and see student created projects. Tools that can be found in a Makerspace will be discussed and many links and examples will be shown to give attendees a good feel of what a Makerspace can look like in their school. Also, you can't have a Makerspace session without making, so teachers will have some time to explore their creative side and Make something awesome.

Digital Tools to Support Reading and Writing: In this sessions, attendees will get an overview of different tools they can use in their classroom to engage students in the reading and writing process. From the uses of social media to great online tools, teachers will see examples and be given time to collaborate and discuss on the different ways these tools can be used in their classroom.

Get Your Head in the Clouds: In this session, attendees will be shown different Cloud based tools that can help them streamline their work and increase student engagement in their classroom. The cloud is not vanishing any time soon and it is important for teachers to explore this growing area of technology to better prepare students for the world they are entering.

Google Apps for Education - Attendees will be able to use Google Apps in this session and walk away with a new view of using different tools to enhance the learning experience in their classroom.

Workshop with Raspberry Pi

Using these tools requires hardware and software, so a session that focuses on these tools is best served as a workshop where all of the tools can be ordered in advance so attendees can learn about them and take home their own kit to continue the learning.

Ignite Session ISTE 2014

If you are looking for a dedicated educator to help your district, conference, or company, please contact The Nerdy Teacher LLC.

"The views expressed on this site are my own and do not reflect the views of the school district I currently work."