My first lesson for my Design and Innovation class needed to be something that would engage the students immediately. Minecraft is huge in our Middle School and I thought that would be a wonderful way to get students thinking about design. Luckily, we have Minecraft Education Edition rolled out for every student in our Middle School.
The goal of the fist design challenge was to design a house for me. The students were not allowed to ask me any questions. They just had to build me a house based on what they think I might like. They were given 20 minutes to put together a prototype. The kids were understandably frustrated, but they all worked very hard to create something that they hoped I would enjoy.
We discussed the mostly completed houses and I would tell them what I did and did not like. Next, I allowed them time to ask me questions and dive deep into what I do like and what I need in a house. The reason they had to build the first house without the questions was to show them the value of listening and asking questions.
In design thinking, you want students to have empathy for the person they are designing and you can do that with the help of asking the right questions. Having the students see the value of asking questions allowed them to embrace this part of the design process. Kids love to jump to the ideation portion of design thinking because it is more fun, but they really need to spend time focusing on empathy.
The kids asked so many amazing questions and really focused on what I liked to do with my spare time and how I move about my own house. I could see they really were looking for questions that didn't just give them one answer (Do you like carpet?), but for questions that could provide a multitude of information (What do you do when you are bored at home?).
Minecraft is a wonderful tool for this intro to design thinking for students because it was so easy for them to log in and start crafting. Students were put up houses of all different shapes and sizes in a matter of minutes. That is what I was really hoping was going to happen and it was awesome to see them all working and helping one another. No grades really seems to help them take their time and try different things. One student built a red stone operated door that was protected by a golem. Ya, that was a weird sentence to write.
After their second version of the house, I walked the students through the rest of the design thinking process following the handout created by the Stanford d. School. I modified their handout that can be found here. Next week, students will pair up and go through the design process with a partner and try to create the perfect vacation experience in Minecraft. This is their chance to really stretch and see if they can find empathy for their partner and really build something amazing for their partner.
Here is a quick example of using SeeSaw to post images taken from Minecraft to demonstrate what was built.
Stay tuned for more exciting adventures in the design class!